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> This is probably problem with bounding boxes,
> I quess that vista buffer and/or BB don't work very vell
> with differences (I quess You used differences of cones to
> create rings?)
Apropos bounding boxes, does any of you have an idea why my recent rendering
with a few hundred thousand blob components (maybe 300.000) has now taken 70
hours to render in 800x600 and STILL need a few days?? I am completely
stunned! I've split the blob into a grid of 8*8 blocks so that not all
300.000 components needs to be considered for every pixel... But... It's
still so slow?
Maybe I should mention that I'm using focal_blur with 40 samples (not a lot,
but enough) and I'm using pre-calculated radiosity settings.
Regards,
Hugo
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